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Sunday, March 16, 2014
[Review] Nano Assault
[ZOMBiE CyGiG] ranted at 5:12 PM --- Post#8559184126081955162

8/10 Excellent

If you enjoyed Nano Stray 1 and 2 on the NDS, or you love bullet hell games, you will enjoy Nano Assault on the 3DS. Nano Assault is the sequel to Nano Stray 2 and made by the same developers. Unlike the top down shooting on Nano Stray, this game is played from the third person view.

The game reminds me of Radiant HD on Android and Nokia Symbian, kindly recommended by Calixto Tay, which is a classic bullet hell game - enemies fires volleys of shots, and you dodge them. One hit from them and you are dead. You start off with three lives, and you get to collect items that increases the amount of lives. The game is no where near as extreme as Touhou, but can be quite punishing at times, unlike Kid Icarus where you have a longer life gauge and customisable difficulty level.

It has a less complex, easier, but also less precise control system compared to Kid Icarus. Unlike Kid Icarus where you can control where pit move and where pit shots independently, the ship in Nano Assault only shoot forward as you move it around the screen.

It is hard to say the the graphics is good given the very limited capabilities of the 3DS, but the presentation is top-notch. It is an eye candy to look at the beautiful levels and effects.

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